I assume this is meant to be a outline for GM's to Fill in the blanks. But I'm a bit lost. Is this just a artistic zine or is this more of an adventure. I assume this is an abstract outline for an adventure, but even I can't decipher it. I guess I just have to make up what things say and mean.
At its simplest, this zine can be used as a weird in-world artifact. The Agency notes give some harder mechanics to the abstract contents, but ultimately its up to you to decide if and how to use it.
Absolutely adore it! My only regret is that There isn't a version without the Agency's notes saying what the Artifacts do and the stats of the monsters.
Thanks! I wish I had made a noteless version too, but that would have meant another round of scanning and layout. You can take a trick from the CIA and redact anything you don't want seen - any amount of blackouts is perfectly in keeping with the text!
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I assume this is meant to be a outline for GM's to Fill in the blanks.
But I'm a bit lost. Is this just a artistic zine or is this more of an adventure.
I assume this is an abstract outline for an adventure, but even I can't decipher it. I guess I just have to make up what things say and mean.
At its simplest, this zine can be used as a weird in-world artifact. The Agency notes give some harder mechanics to the abstract contents, but ultimately its up to you to decide if and how to use it.
Incredibly stylish and immersive!
Absolutely adore it! My only regret is that There isn't a version without the Agency's notes saying what the Artifacts do and the stats of the monsters.
Thanks! I wish I had made a noteless version too, but that would have meant another round of scanning and layout. You can take a trick from the CIA and redact anything you don't want seen - any amount of blackouts is perfectly in keeping with the text!
Haha the best solutions are sometimes the most simple.